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The Massacre at Guthrie Farm

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I just wanted to say hello. I was out on my horse, exploring Red Dead Redemption 2 for the first time. I was overwhelmed, unsure of the controls and equally unsure of where to go. I'd just skinned a bison and was combing my horse when I spotted a small farm on the horizon. There will be people there, I thought, and perhaps they'll have some important information for me. At the very least, they'll have something entertaining to say. I slung the bison pelt on the back of my horse, made sure my guns were holstered and headed straight for the farmstead in search of conversation and companionship. I spotted a farmhand working the field a stone's throw from the house. "Howdy partner", I said in my head, in a silly cowboy voice. The middle-aged man took one look at me, shouted something unpleasant, and drew his weapon. What a dick. Turns out Arthur (me) is a wanted man. Earlier that day, I'd unintentionally murdered a travelling salesman. I just wanted...

The Sega Saturn Mini

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By now, you know that Sony is set to release the PlayStation Mini later this year. Following in the footsteps of Nintendo with the NES and SNES Mini, it'll feature a handful of pre-loaded games on a chibi version of an iconic console. Sony has announced five of the twenty games thus far, with the rest to be revealed in the build-up to Christmas. By now, you also know which games every prick with a Twitter account wants to see on the PS Mini. What you don't know, however, is which twenty+ games would belong on a Sega Saturn mini. This is because (a) it doesn't exist yet, and (b) the Saturn was a criminally overlooked system. Yes, Sega fucked it up, from the messy launch to the even messier system architecture, but there are plenty of gems on the Saturn that are worth playing today. Trust me, I have lots of Saturn games and have played at least six of them. If I were in charge of filling a Saturn Mini, these are the games I would choose. I've tried to include a...

Autumn Brings Games

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This is my 400th post! That’s pretty good, right? Summer is finally over! It’s autumn at last. No more days sweltering in “feels like 48℃” weather. No more avoiding going outside for fear of melting. No more extreme temperature shifts from the boiling hot pavement to the arctic conditions of the convenience store. No more showering 2-3 times a day. No more drinking beer on a roof in the afternoon and then passing out a few hours later because I didn’t drink enough water during the day. Autumn is here and with it comes the changing of the leaves, the changing of menus, beer cans in red and brown, and a collective sigh of relief as Japan emerges from the stifling humidity of summer. Autumn also brings games. Lots of lovely games. In particular, Autumn brings blockbusters. Huge games with bloated budgets, teams in the hundreds if not thousands, vast advertising campaigns, and irresponsible use of dubstep. The yearly sports updates like FIFA, Madden, and NBA all hit around t...

TGS 2018 - Devil May Cry 5 Hands-on

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This is the last of my TGS posts. You can find everything else here: Preview The Queueing Experience Day One Roundup Day Two Roundup Sekiro: Shadows Die Twice - Hands-on Tetris Effect - Hands-on Resident Evil 2 Remake - Hands-on Earth Defense Force: Iron Rain - Hands-on Capcom had another strong showing at this year's Tokyo Game Show. Last year it was all about the Monster Hunter World demos; this time the focus was on Resident Evil 2 Remake and Devil May Cry 5. The double-scenario RE2 demo was excellent, but it was the stylish Devil May Cry 5 that took centre stage at Capcom’s booth. DMC 5, the first mainline DMC in a decade, will feature three playable characters, two of whom will be instantly recognisable. Nero and Dante are our returning demon slayers, and the TGS-announced V is our mysterious new addition. The TGS demo focused on Nero, a brash, mildly annoying demon hunter with nice hair. He’s dropped into the middle of a London look-alike, which is currently ...

TGS 2018 - Earth Defense Force: Iron Rain

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Earth Defense Force: Iron Rain was perfect for a lazy, TGS Day Two afternoon. The wait was minimal, the demo was fairly short, and EDF is hardly the most taxing of games. You just point your gun at the big insects and keep pulling the trigger. Considering how tired I was, I couldn't have asked for a more suitable hands-on. Iron Rain is the latest entry in the long running EDF series, which sees you repelling an extraterrestrial invasion of massive fucking insects. What started out as a budget title has since developed into something larger, though it has retained many of its cheap-and-cheerful production values and a focus on tongue-in-cheek action. Iron Rain, we are told, is the most polished EDF yet and the improved visuals and refined gameplay mechanics should appeal to a wider audience. It is true that it looks a little prettier at a distance, but it doesn’t really stand up to closer inspection. It’s still difficult to differentiate between glitches and intended jank - ...

TGS 2018 - Resident Evil 2 Remake Hands-on

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I originally posted this at Critical Gamer It’s been twenty years since I last played Resident Evil 2. Twenty years since I sold my Sega Saturn and games to fund the purchase of a PlayStation and a copy of RE2. A desperate act for a SEGA diehard, but I had to play Capcom's latest. It was well worth it. Twenty years later, and Capcom are rebuilding RE2 from the ground up. It’s not a remaster; it’s an existing game rebuilt and refined. Like the original, there will be two main scenarios – one starring Leon and the other led by Claire. In the first of the Tokyo Game Show demos, Leon has just arrived in the central hall of the Racoon City Police Department and is desperately trying to gain access to adjoining rooms so that he can rescue a fellow cop. Claire’s demo focussed on her first meeting with a young girl named Sherry and an intense showdown with the monstrous William Birkin. First off, it looks great. Unlike Remake, which looked a little basic by modern standards, th...

TGS 2018 - Tetris Effect (VR) Hands-on

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I was very keen to get my hands on Tetris Effect, Enhance Games' and Resonair's unique take on the familiar tile-matching puzzler. I've always enjoyed Tetsuya Mizuguchi's unique melding of audio and visual experiences, and everyone likes Tetris! I knew that Tetris Effect would be playable at TGS, but I didn't realise how difficult it would be to secure a hands-on demo. There was a single VR booth at Sony, open only to attendees with appointments, which of course I didn't have. My only hope was to wait for a cancellation, but there was no guarantee that there would be one and, even if there was, I wouldn't be able to choose the game I played. Basically, I'd have to try whichever of the dozen or so demos became available once I'd reached the top of the wait-list. The random lineup of VR titles was making me nervous - I really didn't want to play a dating sim, and I was shitting it at the prospect of having to dance around in front of everyon...