The Six Year Shake
Although I do not own a Wii U, I am very familiar with its
packaging. Since first going on sale in the US in November (it was released
in the UK last weekend and is only days away in Japan) it has been rather difficult
to avoid pictures of Wii U boxes and games posted online, as consumers proudly
display their enthusiasm for Nintendo and/or cardboard. Although I am intrigued
by the hardware, I had no intention of adopting at launch, but that didn’t
prevent me from sharing in everyone’s excitement and reminiscing about the
console it will replace.
The Nintendo Wii was my introduction to the seventh
generation of home consoles. Back in 2007, the PS3 was still an overly
expensive luxury and another two years would pass before I'd drunkenly buy an
Xbox 360. The vast majority of my gaming was spread between my PS2, PSP and DS,
but that all changed when my wife surprised me with a birthday Wii. I was very
happy that the weekly trips to Akihabara, one sided conversations about my PSP
and the games that littered our living room had not been lost on her, and that
I finally had a console that didn't need hooking up to a voltage converter.
At the time, many retailers were still allocating the Wii
by lottery system, as it overtook the DS as the most sought after and least
available electronic on the Japanese high street. The Wii was my first Nintendo
home console - ours was a SEGA playground and the PlayStation 1 and 2 provided
ample gaming for a teenager with no nostalgic ties to Nintendo - and I felt
more than a little conflicted when I unplugged my Saturn to make room for the
enemy. The guilt quickly passed, once I'd seen my likeness smack a baseball
into the stands, and it wasn't long before Wii pains were an acceptable reason
for sighing when sitting down.
I certainly wasn’t the only one suffering from Wii elbow,
as the system eclipsed even the most optimistic of sales forecasts. Nintendo
had been steadily losing market share since the early nineties and the Wii was
a gamble that had to pay off, which of course it did, trouncing both the 360
and PS3 in early hardware sales. It launched in most territories at the tail
end of 2006, bundled with Wii Sports, and was so popular that console and peripheral
shortages continued well into 2008.
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No More Heroes |
While it lacked the power and multi-media capabilities of
the 360 and PS3 – Nintendo never officially denied that the Wii was two
GameCubes sellotaped together – it still flourished, thanks to a novel and
accessible form of player input, and software that focused on well-loved
franchises and games for all ages and experience. Your Mum, Dad and Gran were heavily courted by Nintendo, leading to a period of success that trumped even
the NES/SNES golden age, one which we are unlikely to see again. It didn’t
matter that third party developers were not porting their AAA titles; so long
as Wii owners had their copies of Wii Sports and Wii Fit and were still
receptive to another Mario, then Nintendo would continue to shit gold like a
Lannister.
For the first few months, my Wii was good for two things:
Mii based entertainment and the shooting of Nazis. Medal of Honour Heroes 2 arrived
at a more innocent time, when Nazis didn't have to be zombies and MoH wasn't
pushing violent beards and tomahawks. It worked well with the Wii-mote and
nunchuck, offering a considerable challenge, and was not the watered down
shooter that I had expected from a console built around family friendly games.
Wii Play was a limited collection of mini games, but perfect for those first
few weeks when Mii creation seemed like the best thing in the world. However,
for the most part, it was Wii Sports that was living in our disc drive. It was
the reason to own a Wii and remains an exemplar local multiplayer game.
So many of my Wiimories (memories) revolve around Wii
Sports. The promise of four player tennis ensured that at least a few of our
guests would arrive on time for our annual Sumida-gawa fireworks party. Despite
three years of attending one of the biggest displays in the world, which
happened to take place 50 metres from our front door, I have precious few
memories of the actual fireworks (I blame the cheap absinth) but I still fondly
recall our increasingly competitive pre-party Wii Sports tournaments, with the
furniture pushed aside and the beers flowing. Though much of the novelty had worn
off by the time Resort arrived, we still occasionally revisit Sports for a
round of golf nostalgia or to see if the training modes still think I have the
reactions and hand to eye co-ordination of a pensioner.
My favourite single player experience on the Wii has to
be No More Heroes. It is the game that best reflects Suda 51's style and
approach to development and remains his best game. Travis is a lovable loser
and, in all my years of gaming, few things have pleased me so much as listening
to incoming phone calls through the Wii-mote speaker. The combat embraced and
benefited from motion controls, instead of simply making space for it, and like
some sort of demented Shadow of the Colossus, the focus on boss fights worked
beautifully, thanks to some of the weirdest and most entertaining foes you'll
ever kill. I did try the sequel, but by that point the PS3 had already turned
me into a HD snob and I couldn't see past its ugliness.
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Wii U and Box |
Wii Sports and light sabre disembowelments aside, my Wii
has done two things exceptionally well: karaoke and on-rail shooters. Having
little to no interest in the Nintendo staple of Italians, big eared boys and
chimps in ties, I found in other less celebrated games compelling reasons to
keep playing my Wii. The on-rails genre lends itself perfectly to motion
controls, with or without a plastic Uzi attachment. Umbrella and Darkside
Chronicles are probably the two best Resident Evil games since RE4 and Dead
Space Extraction proved that linear shooters could feature compelling narrative;
House of the Dead collection did nothing of the sort, but was still pure arcade
fun.
Joysound Karaoke DX, with its 65,000 songs, allowed us to
preserve one of our favourite past time activities from Japan,
while also annoying our neighbours. The thought of doing karaoke on the Wii U,
utilizing the tablet for song selection in the same way that karaoke booths do,
had me quite excited until I discovered that the hardware is region locked. I can't see myself buying a Japanese U just for some Saturday night tunes. I even managed to get my family
involved in Wii karaoke. Our extended session last Christmas left me
emotionally scarred, but content that I had finally gotten my parents to show
interest in a gaming console, even if it wasn't strictly for games.
I have no great urge to jump into the next generation of
Nintendo home consoles. With the possible exception of ZombiU, there are no
launch titles that interest me, and £300+ is a lot of money for cockney zombies.
That being said, I am intrigued by the hardware which, along with Monster
Hunter, should be enough to warrant a purchase sometime next year. For now, I'm
content sticking with my Wii, a console that filled a niche in our living room
that I didn't know was there. With sports, rails and karaoke, it continues to
justify its spot under the TV, even if the Sellotape is starting to show.
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