Showing posts from March, 2015

Monthly Round-up: March 2015

In Case You Missed It:Accumulating Games / Bionic Arms & Plastic Statues / War Has Changed? / Back on the Hunt

March Playlist
1. Monster Hunter 4 Ultimate: It gets better with each passing hour.
2. Bloodborne: It's been far too long since I was excited about an original, PS4 game. I'm only an hour in, so I'll save my impressions for another time.
3. Odds & Ends: Rogue Legacy is not for me and I'm starting to tire of retro-style graphics on current gen systems. OlliOlli 2 is much like the first game, which is great, and 3D Out Run looks and plays beautifully on the New 3DS.
Words: Uncharted 4, Re-masters and VR
Between Uncharted 4's postponement and Hideo Kojima's exit from Konami, it's been a rough month. I've already written about Kojima and the end of Metal Gear Solid, so I'll refrain from upsetting myself further. Uncharted 4 being pushed back to 2016 was both a surprise and a disappointment, as the PS4 is in dire need of more noteworthy ex…

Back on the Hunt


War Has Changed?

I didn't believe Hideo Kojima when he said that The Phantom Pain would be his last Metal Gear Solid. After all, he has claimed on numerous occasions that he is finished with his well-loved series, but he has always come back for more. This time however, it looks like he may have actually meant it.
Rumours have been circulating all day that Kojima has left Konami and that his studio, Kojima Productions, is no more. KP logos have been removed from the Phantom Pain's website, Koji Pro's site now redirects to Konami's MGS portal and references to Kojima and his studio have been removed from Phantom Pain marketing materials. To top it all off, earlier today Kojima tweeted an image of Snake about to enter a helicopter, with the comment "heading off".
There are so many questions, many of which may have already been answered by the time you read this. Has Kojima really left Konami, or is this simply a reshuffling of talent? Has Koji Pro been dissolved, rebranded or …

Bionic Arms & Plastic Statues

Do I really need a half-scale, bionic arm? As I write this, I have a tab open on GAME's website showing the £100 Metal Gear Solid V: The Phantom Pain, Collector's Edition. Double the price of the regular edition for an extra box (looks cheap), a steelbook case (couldn't care less), a map (will I get lost?), some bollocks in-game content that I'll never use (bollocks) and a half-scale replica of Snake's bionic arm (useful). Do I really need a half-scale, bionic arm?
The answer is no, but at the same time yes. Hideo Kojima wants me to buy a replica of Snake's bionic arm, half-scale, and since Phantom Pain is 100% absolutely his last Metal Gear Solid, who am I to say no. My MGS3 Snake Eater Premium Package is one of my favourite video game possessions, and I also have the HD Collection Limited Edition set, so I do have prior history when it comes to Kojima and oversized boxes. However, the big difference is that I bought both of those when they were heavily disco…

Accumulating Games

I've bought my fair share of games over the years. My Billy bookshelves are bursting with bits 8, 16 and 32, and stacked with discs of varying formats. I must have well over 500 games, a mix of current and retro, PAL and import, and a nice little stash of hardware and unnecessary peripherals.
However, I wouldn't call myself a collector. Rather, I accumulate games. I don't peruse EBAY looking for retro gems, or raid carboot sales at the weekend, but almost twenty five years of buying and playing has left me with a decent assortment. It helps that I don't trade-in and, with the notable exception of my original Saturn, have never sold-on any of my gaming possessions. I threw out a couple of over-sized peripherals when we left Japan, including my Densha De Go controller, which I deeply regret, but otherwise I have retained all my shit.
The weekend before last, I had to lug my game shelves across the corridor to make room for my daughter's new nursery. They were bloo…