TGS 2011: Lollipop Chainsaw Hands-On
Lollipop Chainsaw is shaping up to be completely mental, but in a good, Suda 51 kind of way. The TGS demo gave a brief insight into his latest hack-and-slash, and it was one of the more memorable hands-on of the two days. It felt like a mix between Saved by the Bell, Buffy the Vampire Slayer and an abattoir, only with more zombies, chainsaws and mini-skirts. As I say, mental. Lollipop Chainsaw is about a zombie hunting cheerleader, Juliet Starling, who is trying to rid her high school of the undead. She does this with her trusty chainsaw, which she wields with lumberjack-like confidence, and an impressive set of acrobatic moves that see her leaping and twirling from one gushing zombie stump to the next. The violence was gratuitous, but very much tongue in cheek, and the action arcade in nature. Vanquished zombies spew all sorts of shiny collectibles, including hearts and coins, which constantly reminded me of No More Heroes. The controls are easy to pick up and combat is fluid