Blue Skies and False Nostalgia
When I think of classic SEGA, Out Run is the first game
that comes to mind. It was one of the biggest arcade hits of the 80s and it was
ported to every home console under the sun. Sega had other arcade smashes in
that decade, most notably Space Harrier, Hang On and After Burner, but Out Run
is the one that I'm most fond of.
I didn't spend my childhood hanging out in arcades. I was
a toddler when Out Run cabinets first appeared, and the initial wave of home
console ports were also before my time. I received my first console, a Master
System, in 1991 and I don't think I played Out Run before picking it up on the
Saturn in the mid-2000s. Yet I revere and own multiple copies of it, on retro
and current hardware. So why am I drawn to Sega's iconic racer?
I'll start by stating the obvious: Out Run is excellent.
It has stood the test of time, and the 3DS update is wonderful. It was created
by an industry icon, Yu Suzuki, the man behind some of Sega's most iconic
games, such as Space Harrier, After Burner, Virtua Fighter, Shenmue and Virtua
Cop. In the 1980's, Yu Suzuki could do no wrong, and it's a shame that he all
but disappeared after the failure of the Dreamcast.
Out Run is an icon of a generation that I don't remember,
one that I like to romanticise. It comes from a time when the industry was
still relatively new, where creativity knew no bounds and everyone wore
shoulder pads. I'm attracted to what it represents, an era when Sega ruled the
arcades and were on the brink of becoming a household name. Back then, games
were simpler but often more challenging, shorter but able to hold your
attention for much longer; gameplay was king and every sky was Sega blue.
I am bloody useless at Out Run, but that hasn't stopped
me from enjoying it. I finally made it to the finish line on the 3DS version
over the weekend, as I made the effort to master some of the basics instead of
just staring at the pretty visuals and crashing into trees. The 3D Classic
updates for Out Run and other Sega gems are outstanding and offer some
worthwhile extras and optional gameplay tweaks. I love being able to dip into
Out Run on modern hardware, playing for just ten minutes at a time but still
having a full and satisfying experience, something that I appreciate now more
than ever. I adore modern games, but I do wish they didn’t demand so much of my
time.
Sega may be a shadow of its former self, but at least it takes
care to preserve and promote its history.
3D Out Run is the definitive version of Yu Suzuki’s racer and a welcome
reminder of a generation long since passed.
Comments
Post a Comment