Gamescom 2012
Gamescom, everyone's favourite Germanic video game trade
show, is drawing to a close. Despite some high profile absentees - neither
Microsoft nor Nintendo could be arsed to show up - there has been plenty to
talk about, as Gamescom succeeded in providing a pick-me-up after the
disappointment of E3 and whetting our appetite for Tokyo Game Show.
With expectations low and its main rivals out of the
picture, Sony emerged from their headlining press conference, where they
focussed on the Vita and announcing intriguing, if not blockbusting, new IPs,
smelling like roses. Acutely aware that many Vita owners feel abandoned, Sony were careful to put their handheld front
and centre, confirming new features and games while making us believe, if only
for forty five minutes, that they have some sort of plan for the future.
August 28th will bring the PSOne classics patch; so far
Sony has only confirmed that Tomb Raider, Metal Gear Solid and Final Fantasy
VII are part of the initial roll-out, so no need to buy A Bugs Life just yet.
Equally exciting, and part of the very same patch, is the ability to navigate
the home screen with the face buttons, saving that beautiful screen from your
greasy fingers. They also touched upon PS Plus on Vita as well as Cross Buy, a
feature that will allow consumers to purchase PS3 games and play them on their
portable at no extra cost. This feature is currently limited to a handful of
first party games - PS All Stars, Sly and Ratchet and Clank were the three
confirmed titles - but more are expected to follow. This is definitely a step
in the right direction and crucial to the Vita's future health, but I’ll
reserve judgement until we know how prevalent this feature will be.
Media Molecule has a brand new, Vita exclusive in
Tearaway. It's great to see a game making full use of the hardware functions, though
I can't say I was overly enamoured with its style. Still, I’m certainly looking
forward to vigorously fingering my Vita. Killzone: Mercenary went with a
live-action trailer, offering no more than ten seconds of gameplay - when will
publishers learn that live-action trailers serve only to make your product look
cheap and uninteresting? We finally got some footage for Call of Duty Black
Ops: Declassified and a release date to boot (November). I was a little
concerned by talk of 4v4 multiplayer, as it suggests that competitive modes
will not be consistent with the console experience, and I must say that the visuals
looked decidedly average.
Sony gave the Vita its full attention yet failed to
provide many new games - just Killzone and Tearaway by my count. They have yet
to dispel the notion that it is short on software - most of the prominent third
party developers failed to even mention the Vita at Gamescom - but it is
certainly encouraging to see Sony making a full commitment, actively pushing PS
Vita as an extension of, and the perfect companion to the PS3 experience.
Monster Hunter was never going to figure at Gamescom, but
Capcom still had a pretty good showing. Resident Evil 6 was on hand for zombies
and explosions and Lost Planet 3 has succeeded in completely distancing itself
from the first two games, something that is likely to please everyone but me. DMC Devil May Cry continues to gather
steam; the more I see of Ninja Theory's re-boot the more interesting it appears.
Despite what the internet may say, DMC was in desperate need of a re-design and,
when it comes to art direction, Ninja Theory are among the best in the
business. I saw nothing remarkable in the gameplay trailer for Remember Me,
merely a mish-mash of other, successful games, though give Capcom credit for
attempting to break up the bombardment of sequels.
EA entertained with new footage from Need for Speed: Most
Wanted. The latest trailer highlighted the different challenge types we can
expect this November, events that will be very familiar to fans of Burnout
Paradise. With NFS out of the way, the stage was set for EA to thoroughly embarrass
itself in its quest to create the most authentic shooter experience ever. Medal
of Honour: Warfighter continues to rub a lot of people the wrong way and, in its
latest stunt, EA did a stellar job of further convincing the rest of the world
that the US is the home of irrational gun loving and tomahawk ownership.
For the last two days, EA’s attempts to stress realism in
MoH threatened to overshadow Gamescom here in Europe, as their continued
partnership with real life weapon manufacturers came to a head. The MoH site
offers links to a number of arms manufacturers that are featured in the game, and
the home page even features comically ill-conceived editorial written by executive
producer Greg Goodrich, concerned with the shootiness and killability of
real-life firearms for sale. Apparently,
EA were not expecting any sort of backlash from this blurring of reality and
were even foolish enough to defend their position, calling it a logical move to
link virtual and real-world weapons and encourage gamers to go authentic. This
week, EA shot common sense in the face, though they did eventually cave to the
mounting criticism, removing some of the offending articles whilst claiming
that they didn't know that the TAC 50 A1-R2 was loaded.
Returning to the show, a listing for Valve's much sought
after Half Life 3 had everyone in a fluster until it was confirmed as a
mistake. There was a new trailer for Metal Gear Rising: Revengeance but unfortunately
it brought news that Platinum’s melon-slicer has slipped into the first quarter
of 2013, along with every other game that was due later this year. Speaking of
MGS, keep an eye open for announcements in the next few weeks, coinciding with
celebrations for Metal Gear’s twenty fifth anniversary. Assassin's Creed 3 continues
to dazzle, Dishonored remains a press favourite and we even got a new English
trailer for Tokyo Jungle, wrapping up an eventful week for Europe’s biggest
video game conference.
My biggest issue with CoD Vita is that it's being made by Nihilistic Softworks. Those guys haven't made anything half decent, which coupled with the lack of footage until now, is telling me to pass on this game. Still, Tearaway looks great, PS1 games on Vita is exciting, and I was planning on getting Sly 4 on both Vita and PS3 (just fell in love with this series) anyways, so lots of good news here.
ReplyDeleteYes, I noticed that too. Resistance on the Vita didn't exactly set the world on fire. I hope the PS1 patch offers a decent sample of compatible games from the get-go, not just the three we already know about with more to follow.
DeleteCheers