Musings of a Gamer XIX
1. Sleeping Dogs
From the moment a blood splattered Wei Shen broke into a
karaoke rendition of “I Fought the Law” by The Clash, I knew I was going to
enjoy Sleeping Dogs. My trip to Triad infested Hong Kong lasted three
entertaining weeks and was filled to the brim with mischief and extracurricular
activities, with plenty remaining for a future return. Unlike a lot of open
world games, Sleeping Dogs succeeds in telling a riveting story, even if it is
rather derivative, and it is full of believable and interesting characters. Even
with the constant distraction of a colourful and sprawling city, I never
wandered too far from the core narrative, always eager to see where Shen, a cop
who is consumed by his undercover life as a gangster, would wind up next. Some
excellent voice acting brings the main characters to life in a mix of English
and Chinese obscenities, though unfortunately the same cannot be said of the
uninspired supporting cast and stereotypical citizens. “Why don't you have a pork bun in your hand?”
The combat is a simplified version of Batman Arkham
Asylum/City’s counter based brawling; it is easy to master but satisfying
enough to prevent you from losing interesting. The gruesome environmental kills
will keep you wary of your surroundings, always looking for new and brutal ways
to murder some shits in vests & sunglasses. Gun battles are kept to a bare
minimum - the majority of your enemies swing fists and meat cleavers and you
are almost always unarmed – which makes them far more exciting when they do
occur, particularly entertaining when part of a high-speed car chase. The
driving is arcade-like and forgiving, which is a relief considering the amount
of travelling you are asked to do between missions, and the game doesn't care
too much if you plough through pedestrians or park your car in a convenience
store between missions. Although not without its faults, Sleeping Dogs was a
most pleasant surprise and well deserving of its chart success here in the UK.
With Sleeping Dogs in the bag, I have been switching
between Resident Evil 6 and Tokyo Jungle. Chasing rabbits and hi-scores
throughout Shibuya is a blast and I hope to post a Tokyo Jungle review at some
point in the next week or two, possibly written as a dog.
Although it does have its moments, I have not been impressed by what I've played
of Resident Evil 6, but I shall persevere. With its bloated campaigns and a
welcome return to co-operative zombie bashing, it's likely to claim most of the
month, if I can stomach it. Spec Ops requires my attention and Joe Danger 2: The
Movie, NiGHTS, Jet Set Radio and Unfinished Swan look set to bolster a great year for downloadable games. Assassin's
Creed III: Let’s Kill the Brits is pre-ordered for the end of the month and
then it’ll be time for the annual Call of Duty ritual. Also: Need for Speed:
Most Wanted and Far Cry 3. The END.
2. Earth Defence Force 3: Portable & Vita East to
West
As we all know, the PS Vita has no games. None. I was
therefore very happy to hear that Earth Defence Force 3 (2017) Portable - an
actual game - will be hitting western NGPs early next year. I have always been
curious about this bug hunting series, if not only because of its setting, but have yet to join the hunt.
Released last month in Japan, it has you defending Earth from an intergalactic,
insectoid menace, either on your lonesome or with friends, via local and online
co-op. From what I have seen, it looks great running on the Vita and is the
kind of co-operative experience that the handheld desperately needs. I'd like
to think that this will start a trend of Japanese Vita games being localised
for the West, headlined by the likes of Hatsune Miku: Project Diva F, Phantasy
Star Online 2 and Time Travellers, but I have already resigned myself to a
future of FIFA and other games that are better on PS3.
3. Final Fantasy at 25
Square Enix are pulling out all the stops in celebration
of Final Fantasy's 25th year. Next month, the Final Fantasy: Distant Worlds
concert will be held at the Royal Albert Hall in London and, as per usual, I
was the last person to find out. Tickets have been sold out for months, which
means that I have once again missed out on the opportunity to attend the world
famous concert hall dressed as Squall Lionheart - there’s no way they’ll let me
into the Proms carrying a Gunblade. Not only am I missing out on the musical
celebrations, but I have also decided against purchasing the overpriced,
Japan-only Final Fantasy 25th Anniversary Box Set as I need more Final
Fantasy games about as much as FF XIII needs more corridors. Happy Birthday!
In other celebratory news, I have thrown my copy of FF
XIII-2 down a well but I am still playing Final Fantasy VIII, which now lives
on my Vita. I couldn't remember the dialogue being quite this atrocious, but
the combat and junction system are great, Triple Triad is still an irresistible
time waster, the static back drops are as lovely as ever and the soundtrack
remains the series' best. I'm gradually chipping away at it and will probably
move on to VII and then IX once I’m finished. By the time they are all polished
off, FF X HD might have actually been released and I could even be playing FF
XIV: A Realm Reborn on my PS3. I find myself more excited for the console
version of XIV than any Final Fantasy game since XII and hope that the re-hash
is as complete an overhaul as SE claims.
4. Guild01 Becomes Three
The most recent Nintendo Direct placed emphasis on the
oft-overlooked eShop, focusing on downloadable versions of full retail games
and new, digital-only titles. One announcement in particular had me reaching
for my 3DS for the first time in months, and visiting a shop that I almost
never use.
Published by Level-5 and released in Japan in May,
Guild01 features four very distinct games by four very different designers.
Suda 51's Liberation Maiden is an anime-style shooter; Yoot Saito, the man
behind Seaman, contributed an airport based puzzler called Aero Porter; Yasumi
Matsuno (Vagrant Story, Tactics Ogre, FF Tactics) lent his distinctive art
style to table-top RPG Crimson Shroud, and Japanese comedian Yoshiyuki Hirai
created a rhythm RPG, Rental Bukiya de Omasse. While it was a full retail title
in its home territory, Nintendo have announced that three of the four games in
the original compilation - Omasse is the odd one out- will be released as
budget downloads on the eShop. I never thought that these games would be
localised and it's great to see Nintendo making better use of digital
distribution; Liberation Maiden is already available on the store, with Aero
Porter and Crimson Shroud to follow by the end of the year.
I'll have to put Sleeping Dogs on my list of games to check out after Christmas. I keep hearing good things about it. Tokyo Jungle looks neat, and the price is right, but I'm going to try and make a bigger dent in my backlog before taking it on. Assassin's Creed 3 will be the last newer game I play this year. You've made me very hesitant about playing FFXIII-2, but I picked up the collector's edition on the cheap a couple of months ago and I want to try it out... The 3DS is looking better and better as a console to pick up. I didn't think I'd want one, but it's library is getting impressive. My DS still works great, but I was thinking about upgrading to the DSi XL. For $30 more I could just get the 3DS XL...
ReplyDeleteYou can't go wrong with either Sleeping Dogs or Tokyo Jungle. FF XIII-2 on the other hand.....
DeleteI can't believe AC3 is next week! Not sure where the year went & I'm fast running out of time to play all the autumn/winter games I'd like. Backlog indeed
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