E3 2012 - Microsoft Press Conference
I’ll be following the Sony press conference into the early hours – thank god for the Jubilee, four day weekend - and will be live tweeting to the best of my abilities @toomanywiresUK. My Sony round-up should be up at some point tomorrow, though the time difference will mean that it won’t be posted as quickly as this one.
Microsoft’s E3 2012 Press Conference
With a tall glass of Pimms – it’s a long bank holiday
weekend here in the UK – and a screen full of windows ready for juggling, I was
ready for the opening slice of E3 2012. Microsoft managed not to disappoint, initially
at least, playing their strongest hand from the get-go with Halo 4. It started
off live action, with a collection of vests and dog tags, before shifting to
Master Chief and some exciting game play. I’m not a huge fan of the series, but
even I couldn’t deny the quality of what was on show. Full of action and
jungle-based blasting, it was rather impressive and set the bar high.
With Halo 4 done for the evening, MS President Don
Mattrick came on stage and demoed his overactive hands. Thankfully, he kept it short
and sweet, jumping straight into Splinter Cell: Blacklist. Sam Fisher, now in
the Middle East, is still a very angry and stabby man, quietly despatching a legion
of bad eggs in the most brutal but efficient ways possible. Kinect enabled
Voice Commands were also introduced, as the presenter drew an enemies’ attention
by shouting “Hey you”, at which point the soldier dutifully wandered to the
edge of a roof, never stopping to question why someone was talking to him in English,
to be flung from his perch by Mr Fisher. Sam might as well have shouted “Come
over to this ledge so I can murder you”. We’ll find out if such honesty is possible
when Blacklist arrives next spring.
Next up was Andrew Wilson of EA Sports, who talked us
through Kinect voice recognition – here we go again -in FIFA ’13, but forgetting
to tell us why on earth we would want voice commands in a football game. Joe
Montana proved turncoat, as he abandoned his Mega Drive/Genesis licensed games
by making noises at Madden. I can only presume that these grunts made sense to
people living in the US.
Fable was up next, but I stopped watching and grabbed
another cool glass of Pimms. That was followed by a brief trailer for Gears of
War: Judgment and then something more substantial for Forza Horizon, at which
point I was considering having a quick lie down. I’m guessing this part of the
show was not designed with me in mind.
With games finally out the way, Microsoft set a new
record for the longest time spent talking about non-game features during a video
game conference, watched by millions of gamers worldwide. All the non-game
stuff was here; from voice controlled Bing searches to sports passes. Xbox Music,
offering a library of over 30m tracks, 90% of which is dub-step, was followed
by something about Nike. This lasted five minutes, as a company exec made
ridiculous statements about us all obsessing over our measurements and that “if
you have a body then you are an athlete”. Tell that to guy in the second row,
wheezing after a walk to the burger van.
Smart Glass was marginally more interesting, offering connectivity
between your Xbox 360 and smart devices, in a similar fashion to the Wii U and
its tablet controller. Aware that he was in danger of actually being interesting,
the presenter quickly moved onto the arrival of Internet Explorer and how you
can surf the web using your smart phone or tablet. Time for my next glass of Pimms.
With Internet Explorer out of the way, we moved onto Tomb
Raider, and I don’t think I’ve ever been happier to see Lara Croft. The Tomb
Raider reboot is shaping up nicely and this was an excellent demo - dark and
painful and in keeping with what we have seen thus far. Lara absorbed Homer
Simpson levels of punishment and I’m slightly concerned by the increased body count,
though I’m definitely excited to see more.
A trio of quick-look games - Ascend: New Gods, Loco Cycle
and Matter - were quickly forgotten when a Resident Evil 6 demo was rolled out.
Leon was taking the brunt of a zombie apocalypse and there were lots of
familiar sights and sounds. It was all suitably exciting, but for a two minute
demo there were far too many QTEs for my liking.
Wreckateer gave us more Kinect, though the lady presenter’s
tattoos attracted more attention than the game. The South Park RPG followed, as
creators Trey Parker and Matt Stone took the piss out of Smart Glass, providing
one of the highlights of the show. Usher would not be outdone, however, as he
gave us a full-on performance of his latest single as a tie-in for Dance Central
3, repeatedly demanding that a room full of tired journalists get up and dance
along. Oddly enough, Kinect works a lot better when performing on an exhibition
centre stage - good luck getting five background dancers in your living room.
It was up to Call of Duty: Black Ops 2 to finish the show
with a bang. It was certainly bombastic, featuring a demolished LA, a crouching
President, turret and vehicle sections and a spot of sniping, but being a multi-platform
title, one that we have already seen trailers for no less, it didn’t have the makings
of a show stopper. I don’t think I was the only one who was surprised and
disappointed when it turned out that Black Ops 2 was in fact the grand finale.
In a Nutshell
Microsoft’s presser was hugely disappointing. With the
exception of Halo 4, which for some reason opened the show instead of closing
it, the two biggest games on show were multi-platform, long since announced
titles: Tomb Raider and Black Ops 2. Microsoft could’ve really done with
showing some games and spending less time trying to justify the 360’s existence
as a multi-media, multi-functional hub.
Microsoft has been weak on the exclusive front for a while now. Kinect and the social functionality of xbox live have kept the 360 firmly in second place. Unless Microsoft messes up in a big way this wont change for a while. MS has that mind share on lock down... At least in the States...
ReplyDeleteIt felt like MS had just given up until the next gen, but as you say, they are in a position where they can afford to do so. It made for a mind-numbingly boring press conference though.
DeleteCheers
Really bad conference. The worst of the bunch I'd say and that is quite an accomplishment with this year's group of conferences. Halo 4 looked great but is not a franchise I love and TR looked cool. That was it for me from this thing. Terrible show.
ReplyDeleteI was surprised that they opened with Halo 4. Considering how thin their line up was, I thought they would have saved it for last. Cheers
DeleteEvery year Microsoft's E3 press conference gets worse. Its in keeping with the convention as a whole, but Microsoft generally does better at being shit than the other lot. I think there must be someone in Microsoft who had a momentously terrible experience with good computer games and has since been determined to rid Microsoft's entire computer game output of all originality and general goodness.
ReplyDeleteThere was just nothing there this year. The fact that they closed with a well-worn 3rd party, multi-platform title shows just how much they were struggling for content.
DeleteOn the bright side, at least they didn't beat us about the head with Kinect this year!
Yeah tis crazy. Its like they don't want any content, or at least any exclusive stuff - maybe its just not that economically viable: I guess Sony has studios to make games, not sure if Mircosoft actually has that.
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