The Last Guardian: Mystery Solved
The Last Guardian is a mystery. First revealed in May
2009 and more than four years in the making, we still know very little about it
other than a premise of boy and beast, gleamed from a handful of images and two
or three trailers. In the summer of 2012, we seem further away from playing The
Last Guardian than ever before.
The spiritual successor to ICO and Shadow of the Colossus,
it was formally announced at E3 2009 and was followed by a tantalising trailer
at Tokyo Game Show later that summer. It has been deathly quiet ever since, as the next season of industry shows passed
with little more than a rehashed trailer and talk of a 2011 release. I searched
the huge Sony booth at TGS 2010 in hopes of finding a demo or at least some new
footage, but like everyone else I left sweaty and disappointed (I'm convinced
Sony heats its corner of Makuhari Messe). The following year was no better.
Things would go from bad to worse in late 2011 as the
head of team ICO, Fumito Ueda, announced his departure from Sony along with
executive producer Yoshifusa Hayama. According to his former employer, Ueda
still oversees the project but as an outside consultant. It has also been
confirmed that technical support has been sought from other Sony Worldwide
studios. Sony has talked about "slow progress", wanting to take their
time to ensure a high level of polish, but this is clearly a project in
turmoil.
Heading into last week's E3, The Last Guardian was an afterthought.
When writing my E3 preview and speaking with friends, not
once did Ueda's latest cross my mind. It wasn't until the close of festivities
that I was reminded that another major industry event had just passed without so
much as a mention of this sought after exclusive. Sony balked at renewed suggestions
that it had been scrapped but, if it were still on the cards, then why wouldn’t
they have shown a snippet of gameplay, a trailer or even a screenshot that
would put an end to the persistent rumours?
There has been much speculation over the last week regarding
the current state of The Last Guardian and I thought I might as well join in. After
a couple of beers, I think I may have stumbled upon a satisfactory answer.
Reading between the lines and liaising with my industry sources, I have uncovered
the real reason behind The Last Guardian's perpetual postponement. As the
project dragged on, Sony took the opportunity to take a long hard look at the
gaming landscape and all they saw were shooters, first and third person, raking
in the money. Pigeon-dogs aren't cool, they thought, and who wants to play as a
boy in a toga? With Killzone and Resistance falling short, Sony decided that
they needed a new FPS series to rival Call of Duty and Battlefield. Thus, The
Last Guardian: Boy Shooter was born.
After looking up "dudebro" in his dictionary,
Fumito Ueda told Kaz Hirai to shove plans for a revamped Last Guardian up
his arse, immediately removing himself from the equation. With the visionary
out of the way, Sony were free to hire convicted felons to act as military
advisers who will ensure the authenticity of this super realistic shooter,
featuring a giant feathered hyena. They decided to keep the boy protagonist, as
the innocence of youth makes for an interesting juxtaposition to all the ultra-violence,
especially when the nine year old strangulates a Middle Eastern fella with his
own intestines (see E3 2013). The griffin is to remain, as a metaphor for
blowing stuff up.
This year's E3 further convinced Sony that they had made
the right decision, spurred on by a bloodthirsty audience that cheered a man
having his face shot off. My sources tell me that Sony is paying close
attention to the reaction to Tomb Raider’s inclusion of rape, before deciding
whether to include sexual assault in Boy Shooter. Expect LG: BS to hit the PS3
in the spring of 2013. Unfortunately, Sony has forgotten to make a
Vita version.
Do you think we’ll ever see The Last Guardian, FPS or
otherwise?
Christmas 2013, or never, because Sony is just gone from the world. I think those are the two most likely choices.
ReplyDeleteIf they were smart, they'd announce its move to the Vita. Lower dev costs a little, give the Vita a much needed AAA exclusive, and hopefully distract people from the fact that the game is 2-4 years late. But it's Sony. So they'll do whatever is most excruciatingly dumb, if history is any indication.
A move to Vita would be interesting. Maybe that's what caused Ueda to pack up and leave! Not sure how easy it would be to transfer 4 years of development onto a new platform. Better than just letting it die though.
DeleteThe Last Guardian is dead. The sooner we accept that and Sony admits it, the better. This goes double for Final Fantasy Versus XIII.
ReplyDeleteSony and SE should get together and give us Last Guardian Vs. FF Versus XIII. Coming 2018....
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